设备联想A7600m,好像是联发科的cpu 先用网上流传很广的这个Unity自带接口试验一下: Handheld.PlayFullScreenMovie(Path.Combine(Application.streamingAssetsPath, path), Mobile_BackgroundColor, Mobile_ControlMod, Mobile_ScalingMod); 安卓截屏,log说gfx设备无效? Skipped frame because GfxDevice is in i
要3个东西!NDS,SDK,JDK, NDK官网下载:https://developer.android.google.cn/ndk/downloads/index.html(注意系统是不是64位) JDK官网下载:http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html(注意系统是不是64位) SDK官网下载:https://android-sdk.en.softonic.com/ S
调用System.Windows.Forms DLL 首先在Unity新建Plugins文件夹添加System.Windows.Forms.dll 然后代码中添加引用 using System; using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Windows.Forms; using System.IO; public class FileMenu : Mono