转自:http://www.programering.com/a/MTNxYDMwATQ.html A few days ago a friend asked me about Unity3D inside Protobuf, was something to write this off until now, feel shy. In this paper, the test environment: System: WINDOWS 7 (third, 6), OS (fourth) X 10
最近在摆弄Unity的Socket,需要用到Protobuf,一般都会有多个协议文件,所以研究了下bat的批处理,下面给出批处理文件代码: @echo off ::协议文件路径, 最后不要跟“\”符号 set SOURCE_FOLDER=. ::C#编译器路径 set CS_COMPILER_PATH=..\Tools\protobuf-net\ProtoGen\protogen.exe ::C#文件生成路径, 最后不要跟“\”符号 set CS_TARGET_PATH=..\Client\As