1.首先说一下canvas类: Class Overview The Canvas class holds the "draw" calls. To draw something, you need 4 basic components: A Bitmap to hold the pixels, a Canvas to host the draw calls (writing into the bitmap), a drawing primitive (e.g. Rect, Path,
引自:http://blog.csdn.net/carlfan/article/details/8139984 1.首先说一下canvas类: Class Overview The Canvas class holds the "draw" calls. To draw something, you need 4 basic components: A Bitmap to hold the pixels, a Canvas to host the draw calls (writing
<canvas id = "myCanvas" width = '500' height = '500'> Canvas画正多边形 </canvas><script> var myCanvas = document.getElementById("myCanvas"); var context = myCanvas.getContext("2d"); function drawPath(x, y, n, r)
Android利用canvas画各种图形(点.直线.弧.圆.椭圆.文字.矩形.多边形.曲线.圆角矩形) 本文链接:https://blog.csdn.net/rhljiayou/article/details/72126201.首先说一下canvas类:Class OverviewThe Canvas class holds the "draw" calls. To draw something, you need 4 basic components: A Bitmap to hol
这篇博文主要针对浏览器中绘制椭圆的方法扩展.在网上搜索了很多,发现他们绘制椭圆的方式都有缺陷.其中有压缩法,计算法,贝塞尔曲线法等多种方式.但是都不能很好的绘制出椭圆.所有我就对这个绘制椭圆的方式进行了研究,发现压缩法是可以完美实现椭圆绘制的.废话不多说,直接上代码了. if (!CanvasRenderingContext2D.prototype.ellipse) { CanvasRenderingContext2D.prototype.ellipse = function(x, y, rad