最近在研究Unity 3D,看了老外Marin Todorov写的教程很详细,就翻译过来以便自己参考,翻译不好的地方请多包涵. 如果你不了解2.5D游戏是什么,它基本上是个3D游戏而你可以想象是压扁的,所以游戏是只是沿着2D轴. 一些好的例子是:Super Mario Brothers Wii, Little Big Planet, or Paper Monsters. 一个很好的方法去做2.5D游戏或者3D游戏,是通过一个流行,简单和价格实惠的游戏开发工具叫做Unity. 所以在这个教程系列里
跳跃游戏 给出一个非负整数数组,你最初定位在数组的第一个位置. 数组中的每个元素代表你在那个位置可以跳跃的最大长度. 判断你是否能到达数组的最后一个位置. 样例 A = [2,3,1,1,4],返回 true. A = [3,2,1,0,4],返回 false. 解题 更新 public class Solution { /** * @param A: A list of integers * @return: The boolean answer */ public boolean canJu
Given an array of non-negative integers, you are initially positioned at the first index of the array.Each element in the array represents your maximum jump length at that position.Your goal is to reach the last index in the minimum number of jumps.
Given an array of non-negative integers, you are initially positioned at the first index of the array. Each element in the array represents your maximum jump length at that position. Your goal is to reach the last index in the minimum number of jumps