ResourceContext resourceContext = ResourceContext.GetForViewIndependentUse(); ResourceMap resourceMap = Windows.ApplicationModel.Resources.Core.ResourceManager.Current.MainResourceMap.GetSubtree("my"); // Here you load the resource you need var
今天突然发现,图片放在drawable 不同分辨率的目录下会有不同程度的放大或者缩小?这是为什么呢? 首先我们从decodeResource()方法入手 public static Bitmap decodeResource(Resources res, int id, Options opts){ //.... final TypedValue value = new TypedValue(); is = res.openRawResource(id, value); bm = decodeR