using UnityEngine; using System.Collections; using System.IO; using System.Net; using System; using UnityEditor; public class WWWLoad : MonoBehaviour { //string urlPath = "http://www....."; string urlPath = @"http://localhost:8080/fbx/test.
AssetBundles are files which you can export from Unity to contain assets of your choice. These files use a proprietary compressed format and can be loaded on demand in your application. This allows you to stream content like models, textures, audio c
一. 1.新建一个UGUI的Button,删掉它的Image组件,添加一个Raw Image组件.如图: 由于删除了Image组件,所以画圈的位置是空的,运行后会自动把Raw Image添加到那里. 2.新建一个脚本挂到Button上. using UnityEngine; using System.Collections; using UnityEngine.UI; public class ButtonClickTest : MonoBehaviour { // 图片的地址 string u
AssetBundles are files which you can export from Unity to contain assets of your choice. These files use a proprietary compressed format and can be loaded on demand in your application. This allows you to stream content like models, textures, audio c