工作的原因,今天就只写了unity下的鼠标左键控制摄像机的视角左右上下调节:明天,补齐.[有诸多参考,着实是需要多多加油的] using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; public class CameraMove : MonoBehaviour { public Vector3 target; private Vec
#include <osgGA/StateSetManipulator> #include <osgViewer/ViewerEventHandlers> // add the state manipulator显示统计数据W键显示网格 L键控制光照 viewer->addEventHandler( new osgGA::StateSetManipulator(viewer->getCamera()->getOrCreateStateSet()) ); //
from win32com.client import Dispatch import os from random import uniform from time import sleep class Operation: def __init__(self, dm, hwnd): self.dm = dm self.hwnd = hwnd self.dm.Reg('vacation6c113ef949e77e259bfadb84959f6cbc', '') self.dm.Ver() se
Android Activity返回键监听的两种方式 1.覆写Activity的OnBackPressed方法 官方解释: Called when the activity has detected the user's press of the back key. The default implementation simply finishes the current activity, but you can override this to do whatever you want.
让python 自动操作桌面或应用窗口,点击,滑动鼠标,输入文字等 # coding=utf-8 from pymouse import PyMouse from pykeyboard import PyKeyboard import time, random import pyautogui as pag m = PyMouse() k = PyKeyboard() x_dim, y_dim = m.screen_size() # 打开浏览器,点击百度搜索框 m.click(282, 183)