There are commonly three types of memories in a PIC Microcontroller, Flash Program Memory, Data Memory (RAM) and EEPROM Data Memory. We write Programs in the Flash Program Memory of a microcontroller. Flash memory makes it possible to program a micro
In a N x N grid representing a field of cherries, each cell is one of three possible integers. 0 means the cell is empty, so you can pass through; 1 means the cell contains a cherry, that you can pick up and pass through; -1 means the cell contains a
In a N x N grid representing a field of cherries, each cell is one of three possible integers. 0 means the cell is empty, so you can pass through; 1 means the cell contains a cherry, that you can pick up and pass through; -1 means the cell contains a
In a N x N grid representing a field of cherries, each cell is one of three possible integers. 0 means the cell is empty, so you can pass through; 1 means the cell contains a cherry, that you can pick up and pass through; -1 means the cell contains a
In need of a programmer for PIC micro controllers I decided to build my own one. This programmer has been designated as "PIC JDM Prototype Programmer 1001" because it is very likely the 1001st PIC programmer :-) The programmer is basically opera