由于项目要求,需要加载svg格式图片和pixmap图片,并根据指定坐标在图上进行勾画,并且对相应位置接收鼠标事件。

-继承QGraphicsObject,实现加载pixmap的项

myimageitem.h

#ifndef MYIMAGEITEM_H
#define MYIMAGEITEM_H
#include <QGraphicsObject>
#include <QPainter>
#include <QVector>
#include <QGraphicsSceneMouseEvent>
#include <QMap> class myimageitem: public QGraphicsObject
{
Q_OBJECT
public:
myimageitem(QRectF, rect,const QPixmap &image,QGraphicsObject *parent = nullptr);//rect 项的边框尺寸,image 图像
~myimageitem(); void setRect(const QRectF &rect); QRectF boundingRect()const override;
void paint(QPainter *panter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
public slots:
void onSyn(int id); signals:
void syn(int id);
private:
QRectF m_rect;
QPixmap m_pixmap;
float deltaX; // 显示窗口大小与实际图片横轴比例
float deltaY; // 显示窗口大小与实际图片竖轴比例
QMap<int, bool> _rectPointSelected;// 标记矩形是否被鼠标事件选中
QMap<int,QRectF> _rectPoint; // 保存矩形数据
}; #endif // MYIMAGEITEM_H
#include "myimageitem.h"

myimageitem::myimageitem(QRectF rect,const QPixmap &image, QGraphicsObject * parent):QGraphicsObject(parent),m_pixmap(image)
{
deltaX = rect.width()/m_pixmap.width();
deltaY = rect.height()/m_pixmap.height();
QRectF rect1(0,0,200*deltaX,200*deltaY);
QRectF rect2(200*deltaX, 200*deltaY, 200*deltaX, 200*deltaY);

  // 初始化测试坐标数据
_rectPoint.insert(0, rect1);
_rectPointSelected.insert(0,false);
_rectPoint.insert(1,rect2);
_rectPointSelected.insert(1,false);
setRect(rect);
}
myimageitem::~myimageitem(){ } void myimageitem::setRect(const QRectF &rect)
{
if(m_rect == rect){
return;
}
prepareGeometryChange();
m_rect = rect;
update(); // 通知重绘图片 } QRectF myimageitem::boundingRect() const{
return m_rect; // 边界尺寸
} void myimageitem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){
Q_UNUSED(option);
Q_UNUSED(widget); painter->setRenderHint(QPainter::Antialiasing, true); // 打开抗锯齿
painter->save();
painter->drawPixmap(m_rect, m_pixmap,QRectF()); // 画图 for(QMap<int, bool>::iterator it = _rectPointSelected.begin(); it != _rectPointSelected.end(); ++it){
if(!it.value()){
painter->setPen(Qt::blue); // 如果未被选中
}else {
painter->setPen(Qt::red); // 如果被选中
it.value() = false; // 重绘之后选中状态重置
}
painter->drawRect(_rectPoint[it.key()]); // 绘制矩形
} painter->restore();
} void myimageitem::mousePressEvent(QGraphicsSceneMouseEvent *event){ // 接收鼠标事件
if(event->button() == Qt::LeftButton){
for(QMap<int, QRectF>::iterator it = _rectPoint.begin(); it != _rectPoint.end(); ++it){
if(it.value().contains(event->pos())){
prepareGeometryChange();// 保持项的索引,即使改变了项的尺寸,如果有必要会调用update()
_rectPointSelected[it.key()] = true; // 选中矩形
// emit syn(it.key());
}
}
}
} void myimageitem::onSyn(int id){
prepareGeometryChange();
_rectPointSelected[id] = true;
update();
}

-继承QGraphicsSvgItem

mygriditem.h

#ifndef MYGRIDITEM_H
#define MYGRIDITEM_H
#include <QtSvg/QGraphicsSvgItem>
#include <QGraphicsSceneMouseEvent>
#include <QtSvg/QSvgRenderer>
#include <QPainter> class mygriditem :public QGraphicsSvgItem
{
Q_OBJECTpublic:
mygriditem(QRectF boundRect,const QString &svgFile,const QSize svgSize,QGraphicsSvgItem *parent = nullptr);// 导入svg格式图片文件 和尺寸
~mygriditem();
QRectF boundingRect()const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)override; signals:
void syn(int id);
public slots:
void onSyn(int id); protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
private:
QRectF _boundRect; // 边界矩形

QSvgRenderer *_svgRender;
float _xDelta;
float _yDelta;
QMap<int, bool> _rectPointSelected;
QMap<int,QRectF> _rectPoint;
}; #endif // MYGRIDITEM_H
#include "mygriditem.h"

mygriditem::mygriditem(QRectF boundRect,const QString &svgFile,const QSize svgSize ,QGraphicsSvgItem *parent):QGraphicsSvgItem(parent),
_boundRect(boundRect)
{
_svgRender = new QSvgRenderer(svgFile); //加载svg图 _xDelta = _boundRect.width()/svgSize.width();
_yDelta = _boundRect.height()/ svgSize.height(); QRectF rect1(0*_xDelta,0*_yDelta,60*_xDelta,60*_yDelta);
QRectF rect2(60*_xDelta,60*_yDelta,60*_xDelta,60*_yDelta);
_rectPoint.insert(0, rect1);
_rectPoint.insert(1 ,rect2);
_rectPointSelected.insert(0, false);
_rectPointSelected.insert(1, false);
} mygriditem::~mygriditem(){ } void mygriditem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){
Q_UNUSED(option);
Q_UNUSED(widget);
painter->setRenderHint(QPainter::Antialiasing, true);
painter->save();
_svgRender->render(painter, _boundRect); // 绘制svg图片
// QGraphicsSvgItem::paint(painter, option, widget);
for(QMap<int,bool>::iterator it = _rectPointSelected.begin(); it != _rectPointSelected.end() ;++it){
if(it.value()){
painter->setPen(Qt::red);
it.value() = false;
}else {
painter->setPen(Qt::green);
}
painter->setBrush(Qt::green);
painter->drawRect(_rectPoint[it.key()]);
}
painter->restore();
} QRectF mygriditem::boundingRect() const{
return _boundRect;
} void mygriditem::mousePressEvent(QGraphicsSceneMouseEvent *event){
if(event->button() == Qt::LeftButton){
for(QMap<int, QRectF>::iterator it = _rectPoint.begin(); it != _rectPoint.end(); ++ it){
if(it.value().contains(event->pos())){
prepareGeometryChange();
_rectPointSelected[it.key()] = true;
update();
// emit syn(it.key());
}
}
}
}
void mygriditem::onSyn(int id){
prepareGeometryChange();
_rectPointSelected[id] = true;
update();
}

-继承QGraphicsView 实现缩放 拖拽(这部分参考其它博主)

mygraphicsview.h

#ifndef MYGRAPHICSVIEW_H
#define MYGRAPHICSVIEW_H #include <QGraphicsView>
#include <QKeyEvent> class mygraphicsview:public QGraphicsView
{
public:
explicit mygraphicsview(QWidget *parent = nullptr);
~mygraphicsview(); // 平移速度
void setTranslateSpeed(qreal speed);
qreal translateSpeed() const; // 缩放的增量
void setZoomDelta(qreal delta);
qreal zoomDelta() const;
protected:
// 上/下/左/右键向各个方向移动、加/减键进行缩放、空格/回车键旋转
void keyPressEvent(QKeyEvent *event) Q_DECL_OVERRIDE;
// 平移
void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mouseReleaseEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
// 放大/缩小
void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE; public Q_SLOTS:
void zoomIn(); // 放大
void zoomOut(); // 缩小
void zoom(float scaleFactor); // 缩放 - scaleFactor缩放的比例因子
void translate(QPointF delta); // 平移 private:
Qt::MouseButton m_translateButton; // 平移按钮
qreal m_translateSpeed; // 平移速度
qreal m_zoomDelta; // 缩放的增量
bool m_bMouseTranslate; // 平移标识
QPoint m_lastMousePos; // 鼠标最后按下的位置
qreal m_scale; // 缩放值
}; #endif // MYGRAPHICSVIEW_H
#include "mygraphicsview.h"

#define VIEW_CENTER viewport()->rect().center()
#define VIEW_WIDTH viewport()->rect().width()
#define VIEW_HEIGHT viewport()->rect().height() mygraphicsview::mygraphicsview(QWidget *parent):QGraphicsView(parent),
m_translateButton(Qt::LeftButton),
m_scale(1.0),
m_zoomDelta(0.1),
m_translateSpeed(1.0),
m_bMouseTranslate(false)
{
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setCursor(Qt::PointingHandCursor);
setRenderHint(QPainter::Antialiasing); // setSceneRect(INT_MIN/2, INT_MIN/2, INT_MAX, INT_MAX);
// setSceneRect(0,0,5472, 3648);
// centerOn(0, 0); } mygraphicsview::~mygraphicsview(){ } // 平移速度
void mygraphicsview::setTranslateSpeed(qreal speed)
{
// 建议速度范围
Q_ASSERT_X(speed >= 0.0 && speed <= 2.0,
"InteractiveView::setTranslateSpeed", "Speed should be in range [0.0, 2.0].");
m_translateSpeed = speed;
} qreal mygraphicsview::translateSpeed() const
{
return m_translateSpeed;
} // 缩放的增量
void mygraphicsview::setZoomDelta(qreal delta)
{
// 建议增量范围
Q_ASSERT_X(delta >= 0.0 && delta <= 1.0,
"InteractiveView::setZoomDelta", "Delta should be in range [0.0, 1.0].");
m_zoomDelta = delta;
} qreal mygraphicsview::zoomDelta() const
{
return m_zoomDelta;
} // 上/下/左/右键向各个方向移动、加/减键进行缩放、空格/回车键旋转
void mygraphicsview::keyPressEvent(QKeyEvent *event)
{
switch (event->key()) {
case Qt::Key_Up:
translate(QPointF(0, -2)); // 上移
break;
case Qt::Key_Down:
translate(QPointF(0, 2)); // 下移
break;
case Qt::Key_Left:
translate(QPointF(-2, 0)); // 左移
break;
case Qt::Key_Right:
translate(QPointF(2, 0)); // 右移
break;
case Qt::Key_Plus: // 放大
zoomIn();
break;
case Qt::Key_Minus: // 缩小
zoomOut();
break;
case Qt::Key_Space: // 逆时针旋转
rotate(-5);
break;
case Qt::Key_Enter: // 顺时针旋转
case Qt::Key_Return:
rotate(5);
break;
default:
QGraphicsView::keyPressEvent(event);
}
} // 平移
void mygraphicsview::mouseMoveEvent(QMouseEvent *event)
{
if (m_bMouseTranslate){
QPointF mouseDelta = mapToScene(event->pos()) - mapToScene(m_lastMousePos);
translate(mouseDelta);
} m_lastMousePos = event->pos(); QGraphicsView::mouseMoveEvent(event);
} void mygraphicsview::mousePressEvent(QMouseEvent *event)
{
if (event->button() == m_translateButton) {
// 当光标底下没有 item 时才能移动
QPointF point = mapToScene(event->pos());
if (scene()->itemAt(point, transform()) != NULL) {
m_bMouseTranslate = true;
m_lastMousePos = event->pos();
}
} QGraphicsView::mousePressEvent(event);
} void mygraphicsview::mouseReleaseEvent(QMouseEvent *event)
{
if (event->button() == m_translateButton)
m_bMouseTranslate = false; QGraphicsView::mouseReleaseEvent(event);
} // 放大/缩小
void mygraphicsview::wheelEvent(QWheelEvent *event)
{
// 滚轮的滚动量
QPoint scrollAmount = event->angleDelta();
// 正值表示滚轮远离使用者放大负值表示朝向使用者缩小
scrollAmount.y() > 0 ? zoomIn() : zoomOut();
} // 放大
void mygraphicsview::zoomIn()
{
zoom(1 + m_zoomDelta);
} // 缩小
void mygraphicsview::zoomOut()
{
zoom(1 - m_zoomDelta);
} // 缩放 - scaleFactor缩放的比例因子
void mygraphicsview::zoom(float scaleFactor)
{
// 防止过小或过大
qreal factor = transform().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
if (factor < 0.5 || factor > 100)
return; scale(scaleFactor, scaleFactor);
m_scale *= scaleFactor;
} // 平移
void mygraphicsview::translate(QPointF delta)
{
// 根据当前 zoom 缩放平移数
delta *= m_scale;
delta *= m_translateSpeed; // view 根据鼠标下的点作为锚点来定位 scene
setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
QPoint newCenter(VIEW_WIDTH / 2 - delta.x(), VIEW_HEIGHT / 2 - delta.y());
centerOn(mapToScene(newCenter)); // scene 在 view 的中心点作为锚点
setTransformationAnchor(QGraphicsView::AnchorViewCenter);
}

-测试代码

cview.h

#ifndef CVIEW_H
#define CVIEW_H #include <QWidget>
#include <QGraphicsScene>
#include <QtSvg/QSvgRenderer>
#include <QtSvg/QGraphicsSvgItem>
#include<QGraphicsGridLayout>
#include <QGraphicsLayout>
#include "mygraphicsview.h"
#include "myimageitem.h"
#include "mygriditem.h" QT_BEGIN_NAMESPACE
namespace Ui { class CView; }
QT_END_NAMESPACE class CView : public QWidget
{
Q_OBJECT public:
CView(QWidget *parent = nullptr);
~CView(); private:
Ui::CView *ui;
QGraphicsScene *_scene;
QGraphicsObject *_codeImgae;
};
#endif // CVIEW_H
#include "cview.h"
#include "./ui_cview.h" CView::CView(QWidget *parent)
: QWidget(parent),
ui(new Ui::CView),
_scene(new QGraphicsScene) {
ui->setupUi(this);
QPixmap pixmap;
pixmap.load("XXX.png"); // 传入自己的图片
float pixWidth = pixmap.width();
float pixHeight = pixmap.height();
float deltaX = ui->graphicsView_2->width()/pixWidth;
float deltaY = ui->graphicsView_2->height()/pixHeight; int viewW = ui->graphicsView_2->width();
int viewH = ui->graphicsView_2->height(); _codeImgae = new myimageitem(QRectF(0, 0,viewH, viewH),pixmap);
_scene->addItem(_codeImgae);
ui->graphicsView_2->setScene(_scene);
float w = ui->graphicsView->width();
float h = ui->graphicsView->height();
mygriditem *svg_render = new mygriditem(QRectF(0,0,w,h),QString("XXX.svg"));// 传入自己的图片
QGraphicsScene *svgScene = new QGraphicsScene(); svgScene->addItem(svg_render); QList<QGraphicsItem*> items = svgScene->items();
ui->graphicsView->setScene(svgScene);
} CView::~CView()
{
delete ui;
}

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