Design a HashMap without using any built-in hash table libraries.

To be specific, your design should include these functions:

  • put(key, value) : Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.
  • get(key): Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
  • remove(key) : Remove the mapping for the value key if this map contains the mapping for the key.

Example:

MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);          
hashMap.put(2, 2);        
hashMap.get(1);            // returns 1
hashMap.get(3);            // returns -1 (not found)
hashMap.put(2, 1);          // update the existing value
hashMap.get(2);            // returns 1
hashMap.remove(2);          // remove the mapping for 2
hashMap.get(2);            // returns -1 (not found)

Note:

    • All keys and values will be in the range of [0, 1000000].
    • The number of operations will be in the range of [1, 10000].
    • Please do not use the built-in HashMap library.
class MyHashMap(object):

    def __init__(self):
"""
Initialize your data structure here.
"""
self._data={} def put(self, key, value):
"""
value will always be non-negative.
:type key: int
:type value: int
:rtype: void
"""
self._data[key]=value def get(self, key):
"""
Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key
:type key: int
:rtype: int
"""
if key in self._data:
return self._data[key]
else:
return -1 def remove(self, key):
"""
Removes the mapping of the specified value key if this map contains a mapping for the key
:type key: int
:rtype: void
"""
if key in self._data:
del self._data[key] # Your MyHashMap object will be instantiated and called as such:
# obj = MyHashMap()
# obj.put(key,value)
# param_2 = obj.get(key)
# obj.remove(key)

  

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