EAST

写在前面:基于PaddleOCR代码库对其中所涉及到的算法进行代码简读,如果有必要可能会先研读一下原论文。

Abstract

  • 论文链接:arxiv
  • 应用场景:文本检测
  • 代码配置文件:configs/det/det_r50_vd_east.yml

Train

PreProcess

class EASTProcessTrain(object):
def __init__(self,
image_shape=[512, 512],
background_ratio=0.125,
min_crop_side_ratio=0.1,
min_text_size=10,
**kwargs):
self.input_size = image_shape[1]
self.random_scale = np.array([0.5, 1, 2.0, 3.0])
self.background_ratio = background_ratio
self.min_crop_side_ratio = min_crop_side_ratio
self.min_text_size = min_text_size ... def __call__(self, data):
im = data['image']
text_polys = data['polys']
text_tags = data['ignore_tags']
if im is None:
return None
if text_polys.shape[0] == 0:
return None #add rotate cases
if np.random.rand() < 0.5:
# 旋转图片和文本框(90,180,270)
im, text_polys = self.rotate_im_poly(im, text_polys)
h, w, _ = im.shape
# 限制文本框坐标到有效范围内、检查文本框的有效性(基于文本框的面积)、以及点的顺序是否是顺时针
text_polys, text_tags = self.check_and_validate_polys(text_polys,
text_tags, h, w)
if text_polys.shape[0] == 0:
return None # 随机缩放图片以及文本框
rd_scale = np.random.choice(self.random_scale)
im = cv2.resize(im, dsize=None, fx=rd_scale, fy=rd_scale)
text_polys *= rd_scale if np.random.rand() < self.background_ratio:
# 只切纯背景图,如果有文本框会返回None
outs = self.crop_background_infor(im, text_polys, text_tags)
else:
"""
随机切图并以及crop图所包含的文本框,并基于缩小的文本框生成了label map:
- label_map: shape=[h,w],得分图,有文本的地方是1,其余地方为0
- geo_map: shape=[h,w,9]。前8个通道为缩小文本框内的像素到真实文本框的水平以及垂直距离,
最后一个通道用来做loss归一化,其值为每个框最短边长的倒数
- training_mask: shape=[h,w],使无效文本框不参与训练,有效的地方为1,无效的地方为0
"""
outs = self.crop_foreground_infor(im, text_polys, text_tags) if outs is None:
return None
im, score_map, geo_map, training_mask = outs
# 产生最终降采样的score map,shape=[1,h//4,w//4]
score_map = score_map[np.newaxis, ::4, ::4].astype(np.float32)
# 产生最终降采样的gep map, shape=[9,h//4,w//4]
geo_map = np.swapaxes(geo_map, 1, 2)
geo_map = np.swapaxes(geo_map, 1, 0)
geo_map = geo_map[:, ::4, ::4].astype(np.float32)
# 产生最终降采样的training mask,shape=[1,h//4,w//4]
training_mask = training_mask[np.newaxis, ::4, ::4]
training_mask = training_mask.astype(np.float32) data['image'] = im[0]
data['score_map'] = score_map
data['geo_map'] = geo_map
data['training_mask'] = training_mask
return data

Architecture

Backbone

采用resnet50_vd,得到1/4、1/8、1/16以及1/32倍共计4张降采样特征图。

Neck

基于Unect decoder架构,完成自底向上的特征融合过程,从1/32特征图逐步融合到1/4的特征图,最终得到一张带有多尺度信息的1/4特征图。

def forward(self, x):
# x是存储4张从backbone获取的特征图
f = x[::-1] # 此时特征图从小到大排列 h = f[0] # [b,512,h/32,w/32]
g = self.g0_deconv(h) # [b,128,h/16,w/16]
h = paddle.concat([g, f[1]], axis=1) # [b,128+256,h/16,w/16]
h = self.h1_conv(h) # [b,128,h/16,w/16]
g = self.g1_deconv(h) # [b,128,h/8,w/8]
h = paddle.concat([g, f[2]], axis=1) # [b,128+128,h/8,w/8]
h = self.h2_conv(h) # [b,128,h/8,w/8]
g = self.g2_deconv(h) # [b,128,h/4,w/4]
h = paddle.concat([g, f[3]], axis=1) # [b,128+64,h/4,w/4]
h = self.h3_conv(h) # [b,128,h/4,w/4]
g = self.g3_conv(h) # [b,128,h/4,w/4] return g

Head

输出分类头和回归头(quad),部分参数共享。

def forward(self, x, targets=None):
# x是融合后的1/4特征图,det_conv1和det_conv2用于进一步加强特征抽取
f_det = self.det_conv1(x) # [b,128,h/4,w/4]
f_det = self.det_conv2(f_det) # [b,64,h/4,w/4] # # [b,1,h/4,w/4] 用于前、背景分类,注意kernel_size=1
f_score = self.score_conv(f_det)
f_score = F.sigmoid(f_score) # 获取相应得分
# # [b,8,h/4,w/4],8的意义:dx1,dy1,dx2,dy2,dx3,dy3,dx4,dy4
f_geo = self.geo_conv(f_det)
# 回归的range变为:[-800,800],那么最终获取的文本框的最大边长不会超过1600
f_geo = (F.sigmoid(f_geo) - 0.5) * 2 * 800 pred = {'f_score': f_score, 'f_geo': f_geo}
return pred

Loss

分类采用dice_loss,回归采用smooth_l1_loss。

class EASTLoss(nn.Layer):
def __init__(self,
eps=1e-6,
**kwargs):
super(EASTLoss, self).__init__()
self.dice_loss = DiceLoss(eps=eps) def forward(self, predicts, labels):
"""
Params:
predicts: {'f_score': 前景得分图,'f_geo': 回归图}
labels: [imgs, l_score, l_geo, l_mask]
"""
l_score, l_geo, l_mask = labels[1:]
f_score = predicts['f_score']
f_geo = predicts['f_geo'] # 分类loss
dice_loss = self.dice_loss(f_score, l_score, l_mask) channels = 8
# channels+1的原因是最后一个图对应了短边的归一化系数(后面会讲),前8个代表相对偏移的label
# [[b,1,h/4,w/4], ...]共9个
l_geo_split = paddle.split(
l_geo, num_or_sections=channels + 1, axis=1)
# [[b,1,h/4,w/4], ...]共8个
f_geo_split = paddle.split(f_geo, num_or_sections=channels, axis=1)
smooth_l1 = 0
for i in range(0, channels):
geo_diff = l_geo_split[i] - f_geo_split[i] # diff=label-pred
abs_geo_diff = paddle.abs(geo_diff) # abs_diff
# 计算abs_diff中小于1的且有文本的部分
smooth_l1_sign = paddle.less_than(abs_geo_diff, l_score)
smooth_l1_sign = paddle.cast(smooth_l1_sign, dtype='float32')
# smoothl1 loss,大于1和小于1的两个部分对应loss相加,只不过这里<1的部分没乘0.5,问题不大
in_loss = abs_geo_diff * abs_geo_diff * smooth_l1_sign + \
(abs_geo_diff - 0.5) * (1.0 - smooth_l1_sign)
# 用短边*8做归一化
out_loss = l_geo_split[-1] / channels * in_loss * l_score
smooth_l1 += out_loss
# paddle.mean(smooth_l1)就可以了,前面都乘过了l_score,这里再乘没卵用
smooth_l1_loss = paddle.mean(smooth_l1 * l_score) # dice_loss权重为0.01,smooth_l1_loss权重为1
dice_loss = dice_loss * 0.01
total_loss = dice_loss + smooth_l1_loss
losses = {"loss":total_loss, \
"dice_loss":dice_loss,\
"smooth_l1_loss":smooth_l1_loss}
return losses

Dice Loss

公式:

代码:

class DiceLoss(nn.Layer):
def __init__(self, eps=1e-6):
super(DiceLoss, self).__init__()
self.eps = eps def forward(self, pred, gt, mask, weights=None):
# mask代表了有效文本的mask,有文本的地方是1,否则为0
assert pred.shape == gt.shape
assert pred.shape == mask.shape
if weights is not None:
assert weights.shape == mask.shape
mask = weights * mask intersection = paddle.sum(pred * gt * mask) # 交集
union = paddle.sum(pred * mask) + paddle.sum(gt * mask) + self.eps # 并集
loss = 1 - 2.0 * intersection / union assert loss <= 1
return loss

SmoothL1 Loss

公式:

Infer

PostProcess

class EASTPostProcess(object):
def __init__(self,
score_thresh=0.8,
cover_thresh=0.1,
nms_thresh=0.2,
**kwargs): self.score_thresh = score_thresh
self.cover_thresh = cover_thresh
self.nms_thresh = nms_thresh ... def __call__(self, outs_dict, shape_list):
score_list = outs_dict['f_score'] # shape=[b,1,h//4,w//4]
geo_list = outs_dict['f_geo'] # shape=[b,8,h//4,w//4]
if isinstance(score_list, paddle.Tensor):
score_list = score_list.numpy()
geo_list = geo_list.numpy()
img_num = len(shape_list)
dt_boxes_list = []
for ino in range(img_num):
score = score_list[ino]
geo = geo_list[ino]
# 根据score、geo以及一些预设阈值和locality_nms操作拿到检测框
boxes = self.detect(
score_map=score,
geo_map=geo,
score_thresh=self.score_thresh,
cover_thresh=self.cover_thresh,
nms_thresh=self.nms_thresh)
boxes_norm = []
if len(boxes) > 0:
h, w = score.shape[1:]
src_h, src_w, ratio_h, ratio_w = shape_list[ino]
boxes = boxes[:, :8].reshape((-1, 4, 2))
# 文本框坐标根于缩放系数映射回输入图像上
boxes[:, :, 0] /= ratio_w
boxes[:, :, 1] /= ratio_h
for i_box, box in enumerate(boxes):
# 根据宽度比高度大这一先验,将坐标调整为以“左上角”点为起始点的顺时针4点框
box = self.sort_poly(box.astype(np.int32))
# 边长小于5的再进行一次过滤,拿到最终的检测结果
if np.linalg.norm(box[0] - box[1]) < 5 \
or np.linalg.norm(box[3] - box[0]) < 5:
continue
boxes_norm.append(box)
dt_boxes_list.append({'points': np.array(boxes_norm)})
return dt_boxes_list def detect(self,
score_map,
geo_map,
score_thresh=0.8,
cover_thresh=0.1,
nms_thresh=0.2):
score_map = score_map[0] # shape=[h//4,w//4]
geo_map = np.swapaxes(geo_map, 1, 0)
geo_map = np.swapaxes(geo_map, 1, 2) # shape=[h//4,w//4,8]
# 获取score_map上得分大于阈值的点的坐标,shape=[n,2]
xy_text = np.argwhere(score_map > score_thresh)
if len(xy_text) == 0:
return []
# 按y轴从小到大的顺序对这些点进行排序
xy_text = xy_text[np.argsort(xy_text[:, 0])]
# 恢复成基于原图的文本框坐标
text_box_restored = self.restore_rectangle_quad(
xy_text[:, ::-1] * 4, geo_map[xy_text[:, 0], xy_text[:, 1], :])
# shape=[n,9] 前8个通道代表x1,y1,x2,y2的坐标,最后一个通道代表每个框的得分
boxes = np.zeros((text_box_restored.shape[0], 9), dtype=np.float32)
boxes[:, :8] = text_box_restored.reshape((-1, 8))
boxes[:, 8] = score_map[xy_text[:, 0], xy_text[:, 1]] try:
import lanms
boxes = lanms.merge_quadrangle_n9(boxes, nms_thresh)
except:
print(
'you should install lanms by pip3 install lanms-nova to speed up nms_locality'
)
# locality nms,比传统nms要快,因为进入nms中的文本框的数量要比之前少很多。前面按y轴排序其实是在为该步骤做铺垫
boxes = nms_locality(boxes.astype(np.float64), nms_thresh)
if boxes.shape[0] == 0:
return []
# 最终还会根据框预测出的文本框内的像素在score_map上的得分再做一次过滤,感觉有一些不合理,因为score_map
# 上预测的是shrink_mask,会导致框内有很多背景像素,拉低平均得分,可能会让一些原本有效的文本框变得无效
# 当然这里的cover_thresh取的比较低,可能影响就比较小
for i, box in enumerate(boxes):
mask = np.zeros_like(score_map, dtype=np.uint8)
cv2.fillPoly(mask, box[:8].reshape(
(-1, 4, 2)).astype(np.int32) // 4, 1)
boxes[i, 8] = cv2.mean(score_map, mask)[0]
boxes = boxes[boxes[:, 8] > cover_thresh]
return boxes def nms_locality(polys, thres=0.3):
def weighted_merge(g, p):
"""
框间merge的逻辑:坐标变为coor1*score1+coor2*score2,得分变为score1+score2
"""
g[:8] = (g[8] * g[:8] + p[8] * p[:8]) / (g[8] + p[8])
g[8] = (g[8] + p[8])
return g S = []
p = None
for g in polys:
# 由于是按y轴排了序,所以循环遍历就可以了
if p is not None and intersection(g, p) > thres:
# 交集大于阈值那么就merge
p = weighted_merge(g, p)
else:
# 不能再merge的时候该框临近区域已无其他框,那么其加入进S
if p is not None:
S.append(p)
p = g
if p is not None:
S.append(p) if len(S) == 0:
return np.array([])
# 将S保留下的文本框进行标准nms,略
return standard_nms(np.array(S), thres)

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