想法是在 Canvas 上绘制由小方块组成的数字。

第一步是实现绘制小方块的方法,先画出一个边长为 5 的 10x10 个方块,使用两个 for 循环很简单就能完成。

 for (let i = 0; i < 10; i++) {
for (let j = 0; j < 10; j++) {
context.fillRect(5 * i, 5 * j, 5, 5);
}
}

效果如下:

但是这样一大块黑色不是很好看,可以把小方块的边长减一 ,有显示网格的效果,即: context.fillRect(5 * i, 5 * j, 4, 4);

效果如下:

 

接下来就是把数字转换成像素风,我的想法是创建一个数组,用 0 和 1 来表示是否填充,然后遍历数组。

如 1 为: ["0010", "0110", "0010", "0010", "0111"] ,下图所示方便理解:

 

为之前的循环增加一个判断,遍历字符串的索引判断是否要在相应位置绘制小方块。

x,y 是整个数字的原点(数字的左上角)。

 function draw_single_word(context, x, y, numberList) {
for (let i = 0; i < numberList.length; i++) {
for (let j = 0; j < numberList[i].length; j++) {
if (numberList[i][j] === "1") {
context.fillRect(x + 5 * y + j, 5 * i, 4, 4);
}
}
}
}

显示效果:

类似的其他数字也可以显示,还可以加上冒号和破折号。

 function pixelNumber(number) {
let _number = number;
switch (_number) {
case "0":
_number = ["1111", "1001", "1001", "1001", "1111"];
break;
case "1":
_number = ["0010", "0110", "0010", "0010", "0111"];
break;
case "2":
_number = ["1111", "0001", "1111", "1000", "1111"];
break;
case "3":
_number = ["1111", "0001", "1111", "0001", "1111"];
break;
case "4":
_number = ["1001", "1001", "1111", "0001", "0001"];
break;
case "5":
_number = ["1111", "1000", "1111", "0001", "1111"];
break;
case "6":
_number = ["1111", "1000", "1111", "1001", "1111"];
break;
case "7":
_number = ["1111", "0001", "0001", "0001", "0001"];
break;
case "8":
_number = ["1111", "1001", "1111", "1001", "1111"];
break;
case "9":
_number = ["1111", "1001", "1111", "0001", "1111"];
break;
case ":":
_number = ["0", "1", "0", "1", "0"];
break;
case "-":
_number = ["000", "000", "111", "000", "000"];
break;
case ".":
_number = ["0", "0", "0", "0", "1"];
break;
case " ":
_number = ["0", "0", "0", "0", "0"];
break;
}
return _number;
}

pixelNumber(number)

如下所示为数字 1-9 和 0

 

多个字符的话,可以遍历字符逐一调用刚才的 draw_single_word 函数画出。

只要在每个字符的 X 轴坐标上增加上一个字符的宽度,就可以防止几个字符重叠在一起。为了让字符不显得太挤,我增加了一个格子的宽度。

需要注意的是,我设置的 “:” 和 “-” 字符宽度只有三格,因此要在循环外创建 width 函数。

 function draw_words(context, x, y, text) {
let width = 0;
for (let i = 0; i < text.length; i++) {
let numberList = pixelNumber(text[i]);
draw_single_word(context, x + width, y, numberList);
width += (numberList[0].length + 1) * 5;
}
}

效果如下:

 

现在可以获取当前时间,并将字符绘制出来,获取当前时间的函数:

 function getTime() {
let date = new Date();
let year = date.getFullYear();
let month = zeroNumber(date.getMonth() + 1); // 注意月份默认从 0 开始,所以加一才是正确的
let day = zeroNumber(date.getDate());
let hour = zeroNumber(date.getHours());
let minutes = zeroNumber(date.getMinutes());
let seconds = zeroNumber(date.getSeconds());
return {
date: year + "-" + month + "-" + day,
time: hour + ":" + minutes + ":" + seconds
}
}

为了美观,我创建了一个 zeroNumber 函数来给不足十的数字前加一个零。

 function zeroNumber(number) {
number = number < 10 ? "0" + number : number;
return number;
}

zeroNumber(number)

 

最后,使用 requestAnimationFrame 函数让它动起来。

 function time_animate() {
ctx_animate.clearRect(0, 0, 200, 60);
draw_words(ctx_animate, 0, 0, getTime().time);
window.requestAnimationFrame(time_animate);
}
time_animate();

其实修改一下,也可显示其他东西,比如字母和简单符号。

最后贴一下我左上角的时间的代码,这是最初的版本,可能有些许问题,顺便说一句,IE不支持 class 。

 class PixelTime {
constructor(canvas) {
this.canvas = canvas;
this.context = this.canvas.getContext("2d");
this.dateShow = 1; // 是否显示年
this.timeShow = 1; // 是否显示时间
this.pixelSide = this.canvas.width < 102 ? 2 : Math.floor(this.canvas.width / 51);
}
/**
* 确定字符的点阵数组。
*/
pixelNumber(number) {
switch (number) {
case 0:
number = ["1111", "1001", "1001", "1001", "1111"];
break;
case 1:
number = ["0010", "0110", "0010", "0010", "0111"];
break;
case 2:
number = ["1111", "0001", "1111", "1000", "1111"];
break;
case 3:
number = ["1111", "0001", "1111", "0001", "1111"];
break;
case 4:
number = ["1001", "1001", "1111", "0001", "0001"];
break;
case 5:
number = ["1111", "1000", "1111", "0001", "1111"];
break;
case 6:
number = ["1111", "1000", "1111", "1001", "1111"];
break;
case 7:
number = ["1111", "0001", "0001", "0001", "0001"];
break;
case 8:
number = ["1111", "1001", "1111", "1001", "1111"];
break;
case 9:
number = ["1111", "1001", "1111", "0001", "1111"];
break;
case ":":
number = ["0", "1", "0", "1", "0"];
break;
case "-":
number = ["000", "000", "111", "000", "000"];
break;
case ".":
number = ["0", "0", "0", "0", "1"];
break;
case " ":
number = ["0", "0", "0", "0", "0"];
break;
}
return number;
} /**
* 绘制点阵。
*/
drawPixelWord(x, y, words) {
let width = 0;
for (let i = 0; i < words.length; i++) {
let word = parseInt(words[i]) || words[i] === "0" ? parseInt(words[i]) : words[i];
word = this.pixelNumber(word);
for (let r = 0; r < word.length; r++) {
for (let c = 0; c < word[r].length; c++) {
if (word[r][c] === "1") {
let side = this.pixelSide - 1;
this.context.save();
this.context.translate(x + width + this.pixelSide * 2, y + this.pixelSide * 2);
this.context.fillRect(c * (side + 1), r * (side + 1), side, side);
this.context.restore();
}
}
}
width += (1 + word[0].length) * this.pixelSide;
}
} /**
* 给个位数前面加个零,如:01
* @param number {number}
* @returns {number}
*/
zeroNumber(number) {
number = number < 10 ? "0" + number : number;
return number;
} /**
* 获取当前时间。
* @returns {{date: string, time: string}}
*/
getTime() {
let date = new Date();
let year = date.getFullYear();
let month = this.zeroNumber(date.getMonth() + 1); // 月份默认从 0 开始
let day = this.zeroNumber(date.getDate());
let hour = this.zeroNumber(date.getHours());
let minutes = this.zeroNumber(date.getMinutes());
let seconds = this.zeroNumber(date.getSeconds());
return {
date: year + "-" + month + "-" + day,
time: hour + ":" + minutes + ":" + seconds
}
} drawTime() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
let now = this.getTime();
if (this.dateShow && this.timeShow) {
this.drawPixelWord(0, 0, now.date);
this.drawPixelWord(this.pixelSide * 14, this.pixelSide * 6, now.time);
} else if (this.dateShow) {
this.drawPixelWord(0, 0, now.date);
} else if (this.timeShow) {
this.drawPixelWord(0, 0, now.time);
}
}
}

PixelTime

最新文章

  1. web端小知识点--持续更新
  2. 电脑桌面 IE 图标删除不了的解决方法
  3. 天津政府应急系统之GIS一张图(arcgis api for flex)讲解(十二)水情雨情模块
  4. WSDL2java简单使用
  5. 分享使用Entity Framework的一个坑:Include无效
  6. Windows下MySQL zip版的简单安装
  7. start from here
  8. maven小记
  9. 转:如何学习SQL(第三部分:SQL数据类型与三值逻辑)
  10. 学web前端的第一天
  11. mongodb cxx driver学习
  12. Appscanner实验还原code2
  13. CSS文档统筹
  14. WineBottler for Mac(Mac 运行 exe 程序工具)安装
  15. MBP 使用笔记
  16. Python学习--------------Atm+购物车系统
  17. Tomcat性能优化(二) ExpiresFilter设置浏览器缓存
  18. Struts2:No result defined for action com.yibai.user.action.LoginAction and result input
  19. JavaWeb学习总结(九):Cookie进行会话管理
  20. MVC 中创建自己的异常处理

热门文章

  1. 从0开始学爬虫12之使用requests库基本认证
  2. ISO/IEC 9899:2011 条款6.9——外部定义
  3. spark.sql.shuffle.partitions和spark.default.parallelism的区别
  4. Flutter Form正确使用方法【可正确获取提交的表单数据】
  5. linux添加动态库路劲
  6. Qt编写气体安全管理系统10-数据导出
  7. Linux记录-shell自动化批量部署sql脚本并记录日志信息(转载)
  8. T-SQL_常用内置函数和操作
  9. Apache Flink 开发环境搭建和应用的配置、部署及运行
  10. Spring MVC初始化