knockout应该是博客园群体中使用最广的MVVM框架,但鲜有介绍其监控数组的实现。最近试图升级avalon的监控数组,决定好好研究它一番,看有没有可借鉴之处。

            ko.observableArray = function(initialValues) {
initialValues = initialValues || []; if (typeof initialValues != 'object' || !('length' in initialValues))
throw new Error("The argument passed when initializing an observable array must be an array, or null, or undefined."); var result = ko.observable(initialValues);
ko.utils.extend(result, ko.observableArray['fn']);
return result.extend({'trackArrayChanges': true});
};

这是knockout监控数组的工厂方法,不需要使用new关键字,直接转换一个普通数组为一个监控数组。你也可以什么也不会,得到一个空的监控数组。


var myObservableArray = ko.observableArray();    // Initially an empty array
myObservableArray.push('Some value'); // Adds the value and notifies obs // This observable array initially contains three objects
var anotherObservableArray = ko.observableArray([
{ name: "Bungle", type: "Bear" },
{ name: "George", type: "Hippo" },
{ name: "Zippy", type: "Unknown" }
]);
console.log(typeof anotherObservableArray)//function

虽说是监控数组,但它的类型其实是一个函数。这正是knockout令人不爽的地方,将原本是字符串,数字,布尔,数组等东西都转换为函数才行使用。

这里有一个ko.utils.extend方法,比不上jQuery的同名方法,只是一个浅拷贝,将一个对象的属性循环复制到另一个之上。

            extend: function(target, source) {
if (source) {
for (var prop in source) {
if (source.hasOwnProperty(prop)) {
target[prop] = source[prop];
}
}
}
return target;
},

result 是要返回的函数,它会被挂上许多方法与属性。首先是 ko.observableArray['fn']扩展包,第二个扩展其实可以简化为

 result.trackArrayChanges = true

我们来看一下 ko.observableArray['fn']扩展包,其中最难的是pop,push,shift等方法的实现

ko.observableArray['fn'] = {
'remove': function(valueOrPredicate) {//值可以是原始数组或一个监控函数
var underlyingArray = this.peek();//得到原始数组
var removedValues = [];
var predicate = typeof valueOrPredicate == "function" && !ko.isObservable(valueOrPredicate) ? valueOrPredicate : function(value) {
return value === valueOrPredicate;
};//确保转换为一个函数
for (var i = 0; i = 0;
});
},
'destroy': function(valueOrPredicate) {//remove方法的优化版,不立即移除元素,只是标记一下
var underlyingArray = this.peek();
var predicate = typeof valueOrPredicate == "function" && !ko.isObservable(valueOrPredicate) ? valueOrPredicate : function(value) {
return value === valueOrPredicate;
};
this.valueWillMutate();
for (var i = underlyingArray.length - 1; i >= 0; i--) {
var value = underlyingArray[i];
if (predicate(value))
underlyingArray[i]["_destroy"] = true;
}
this.valueHasMutated();
},
'destroyAll': function(arrayOfValues) {//removeAll方法的优化版,不立即移除元素,只是标记一下
if (arrayOfValues === undefined)//不传就全部标记为destroy
return this['destroy'](function() {
return true
}); // If you passed an arg, we interpret it as an array of entries to destroy
if (!arrayOfValues)
return [];
return this['destroy'](function(value) {
return ko.utils.arrayIndexOf(arrayOfValues, value) >= 0;
});
},
'indexOf': function(item) {//返回索引值
var underlyingArray = this();
return ko.utils.arrayIndexOf(underlyingArray, item);
},
'replace': function(oldItem, newItem) {//替换某一位置的元素
var index = this['indexOf'](oldItem);
if (index >= 0) {
this.valueWillMutate();
this.peek()[index] = newItem;
this.valueHasMutated();
}
}
}; //添加一系列与原生数组同名的方法
ko.utils.arrayForEach(["pop", "push", "reverse", "shift", "sort", "splice", "unshift"], function(methodName) {
ko.observableArray['fn'][methodName] = function() {
var underlyingArray = this.peek();
this.valueWillMutate();
this.cacheDiffForKnownOperation(underlyingArray, methodName, arguments);
var methodCallResult = underlyingArray[methodName].apply(underlyingArray, arguments);
this.valueHasMutated();
return methodCallResult;
};
}); //返回一个真正的数组
ko.utils.arrayForEach(["slice"], function(methodName) {
ko.observableArray['fn'][methodName] = function() {
var underlyingArray = this();
return underlyingArray[methodName].apply(underlyingArray, arguments);
};
});

cacheDiffForKnownOperation 会记录如何对元素进行操作

                target.cacheDiffForKnownOperation = function(rawArray, operationName, args) {
// Only run if we're currently tracking changes for this observable array
// and there aren't any pending deferred notifications.
if (!trackingChanges || pendingNotifications) {
return;
}
var diff = [],
arrayLength = rawArray.length,
argsLength = args.length,
offset = 0; function pushDiff(status, value, index) {
return diff[diff.length] = {'status': status, 'value': value, 'index': index};
}
switch (operationName) {
case 'push':
offset = arrayLength;
case 'unshift':
for (var index = 0; index 但这里没有sort, reverse方法的处理,并且它是如何操作DOM呢?由于它很早就转换为监控函数,但用户调用这些方法时,它就会在内部调用一个叫getChanges的方法
             function getChanges(previousContents, currentContents) {
// We try to re-use cached diffs.
// The scenarios where pendingNotifications > 1 are when using rate-limiting or the Deferred Updates
// plugin, which without this check would not be compatible with arrayChange notifications. Normally,
// notifications are issued immediately so we wouldn't be queueing up more than one.
if (!cachedDiff || pendingNotifications > 1) {
cachedDiff = ko.utils.compareArrays(previousContents, currentContents, {'sparse': true});
} return cachedDiff;
}

里面有一个compareArrays方法,会计算出如何用最少的步骤实现DOM的改动,从而减少reflow。


            ko.utils.compareArrays = (function() {
var statusNotInOld = 'added', statusNotInNew = 'deleted'; // Simple calculation based on Levenshtein distance.
function compareArrays(oldArray, newArray, options) {
// For backward compatibility, if the third arg is actually a bool, interpret
// it as the old parameter 'dontLimitMoves'. Newer code should use { dontLimitMoves: true }.
options = (typeof options === 'boolean') ? {'dontLimitMoves': options} : (options || {});
oldArray = oldArray || [];
newArray = newArray || []; if (oldArray.length 最后会跑到setDomNodeChildrenFromArrayMapping 里面执行相关的操作
for (var i = 0, editScriptItem, movedIndex; editScriptItem = editScript[i]; i++) {
movedIndex = editScriptItem['moved'];
switch (editScriptItem['status']) {
case "deleted":
if (movedIndex === undefined) {
mapData = lastMappingResult[lastMappingResultIndex]; // Stop tracking changes to the mapping for these nodes
if (mapData.dependentObservable)
mapData.dependentObservable.dispose(); // Queue these nodes for later removal
nodesToDelete.push.apply(nodesToDelete, ko.utils.fixUpContinuousNodeArray(mapData.mappedNodes, domNode));
if (options['beforeRemove']) {
itemsForBeforeRemoveCallbacks[i] = mapData;
itemsToProcess.push(mapData);
}
}
lastMappingResultIndex++;
break; case "retained":
itemMovedOrRetained(i, lastMappingResultIndex++);
break; case "added":
if (movedIndex !== undefined) {
itemMovedOrRetained(i, movedIndex);
} else {
mapData = {arrayEntry: editScriptItem['value'], indexObservable: ko.observable(newMappingResultIndex++)};
newMappingResult.push(mapData);
itemsToProcess.push(mapData);
if (!isFirstExecution)
itemsForAfterAddCallbacks[i] = mapData;
}
break;
}
}
//下面是各种回调操作

整个实现比avalon复杂得不是一点半点啊,这是太迷信算法的下场。其实像shift, unshift, pop, push, splice等方法,我们一开始就能确定如何增删,不用跑到compareArrays 里面,最麻烦的sort, reverse方法,也可以通过将父节点移出DOM树,排好再插回去,就能避免reflow了。

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