AnimatedCrossFade

AnimatedCrossFade让俩个子widget 交替淡入淡出。

class AnimatedCrossFade1 extends StatefulWidget {
@override
State<StatefulWidget> createState() {
// TODO: implement createState
return new AnimatedCrossFade2();
}
} class AnimatedCrossFade2 extends State<AnimatedCrossFade1> {
var _first = false; @override
Widget build(BuildContext context) {
new Timer(new Duration(seconds: 3), () {
setState(() {
_first = !_first;
});
});
return AnimatedCrossFade(
duration: const Duration(seconds: 3),
firstChild:
const FlutterLogo(style: FlutterLogoStyle.horizontal, size: 100.0),
secondChild:
const FlutterLogo(style: FlutterLogoStyle.stacked, size: 100.0),
crossFadeState:
_first ? CrossFadeState.showFirst : CrossFadeState.showSecond,
);
}
}

  

AnimatedBuilder

AnimatedBuilder构建动画最常用的控件。AnimatedBuilder 由 animation,child,builder 三个参数。

class AnimatedBuilder1 extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return new AnimatedBuilder2();
}
}
class AnimatedBuilder2 extends State<AnimatedBuilder1>
with SingleTickerProviderStateMixin {
@override
Widget build(BuildContext context) {
var controller =
AnimationController(duration: Duration(seconds: 3), vsync: this)
..forward(); return new AnimatedBuilder(
animation: controller,
child: Container(width: 200.0, height: 200.0, color: Colors.green),
builder: (BuildContext context, Widget child) {
print(controller.value);
return Transform.scale(
scale: controller.value,
child: child,
);
});
}
}

  

当创建一个AnimationController时,需要传递一个vsync参数,存在vsync时会防止屏幕外动画(译者语:动画的UI不在当前屏幕时)消耗不必要的资源。 通过将SingleTickerProviderStateMixin添加到类定义中,可以将stateful对象作为vsync的值。你可以在GitHub的animate1中看到这个例子 。

2.3 DecoratedBoxTransition

DecoratedBoxTransition 装饰widget边界的动画。核心是Animation<Decoration>对象和Child。Animation<Decoration>通过DecorationTween.animate(controller) 得到。

属性:position 代表绘制边框是在widget前还是后。

demo如下:

class DecoratedBoxTransition1 extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return new DecoratedBoxTransition2();
}
} class DecoratedBoxTransition2 extends State<DecoratedBoxTransition1>
with SingleTickerProviderStateMixin {
@override
Widget build(BuildContext context) {
DecorationTween decorationTween = DecorationTween(
begin: BoxDecoration(
color: Colors.blue,//子widget背景颜色
border: Border.all(
color: Colors.blue,//边界颜色
style: BorderStyle.solid,
width: 1.0,
),
borderRadius: BorderRadius.all(Radius.circular(20)),
shape: BoxShape.rectangle,
boxShadow: const <BoxShadow>[
BoxShadow(
color: Colors.amberAccent,
blurRadius: 5.0,
spreadRadius: 5.0,
)
],
),
end: BoxDecoration(
color: Colors.green,
border: Border.all(
color: Colors.green,
style: BorderStyle.solid,
width: 1.0,
),
shape: BoxShape.rectangle,
boxShadow: const <BoxShadow>[
BoxShadow(
color: Colors.blueGrey,
blurRadius: 5.0,
spreadRadius: 5.0,
)
],
borderRadius: BorderRadius.all(Radius.circular(30)),
),
);
var controller =
AnimationController(duration: Duration(seconds: 3), vsync: this)
..forward();
Animation<Decoration> d = decorationTween.animate(controller);
return new DecoratedBoxTransition(
decoration: d,
position: DecorationPosition.background,
child: new Container(
width: 200,
height: 200,
));
}
}

  

ps: DecoratedBoxTransition 的child 背景色最好是无色的。不然会影响效果

2.3 FadeTransition 淡入淡出动画

FadeTransition 淡入淡出动画。opacity 属性需要指定一个Animation<double>,child属性指定widget。

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: new FadeTransition(
opacity: new AnimationController(
duration: Duration(seconds: 3),
vsync: this,
)..repeat(),
child: FlutterLogo(style: FlutterLogoStyle.horizontal, size: 100.0),
alwaysIncludeSemantics: true,
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}

  

2.4 PositionedTransition 定位动画

PositionedTransition动画很麻烦,主要由俩个重要的属性:

  • rect
    规定子widget 离 Stack边距的值。由RelativeRectTween.animate(AnimationController)获得。
  • child
    顾名思义将被施加动画的widget
ps:PositionedTransition 必须作为Stack 控件的子View,否则就会报错。
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key); final String title; @override
_MyHomePageState createState() => _MyHomePageState();
} class _MyHomePageState extends State<MyHomePage> with SingleTickerProviderStateMixin{
@override
Widget build(BuildContext context) { Animatable animatable= RelativeRectTween(begin: new RelativeRect.fromLTRB(75.0, 75, 75, 75.0),
end: new RelativeRect.fromLTRB(100.0, 100.0, 100.0, 100.0),
);
Animation frontRelativeRect = animatable.animate(new AnimationController(
duration: Duration(seconds: 3),
vsync: this,
)..repeat()); return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Stack(
alignment: Alignment.center,
fit: StackFit.loose,
children: <Widget>[ Container(
width: 200,
height: 200,
color: Colors.blue),
Container(
width: 100,
height: 100,
color: Colors.red,
), PositionedTransition(
rect: frontRelativeRect,
child: Container(
width: 50,
height: 50,
color: Colors.orange,
) ,
)
],
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}

  

Stack 控件

Stack层叠控件。其childWidget 可以层叠到一起,层叠顺序:Widget越后创建,层级越靠上
可以控制没有定位的childWidget的布局策略。
可以控制没有定位的childWidget的布局策略

Stack({
this.alignment = AlignmentDirectional.topStart,
this.textDirection,
this.fit = StackFit.loose,
this.overflow = Overflow.clip,
List<Widget> children = const <Widget>[],
})

  

  • alignment
    决定如何去对齐没有定位(没有使用Positioned)或部分定位的子widget。所谓部分定位,在这里特指没有在某一个轴上定位:left、right为横轴,top、bottom为纵轴,只要包含某个轴上的一个定位属性就算在该轴上有定位

  • textDirection
    和Row、Wrap的textDirection功能一样,都用于决定alignment对齐的参考系即:textDirection的值为TextDirection.ltr,则alignment的start代表左,end代表右;textDirection的值为TextDirection.rtl,则alignment的start代表右,end代表左。

  • fit
    此参数用于决定没有定位的子widget如何去适应Stack的大小。StackFit.loose表示使用子widget的大小,StackFit.expand表示扩伸到Stack的大小。

  • overflow
    此属性决定如何显示超出Stack显示空间的子widget,值为Overflow.clip时,超出部分会被剪裁(隐藏),值为Overflow.visible 时则不会。

2.5 RotationTransition 旋转动画

旋转动画RotationTransition。核心属性child和turns。

class RotationTransitionState extends State<RotationTransition1> with SingleTickerProviderStateMixin  {
@override
Widget build(BuildContext context) {
return new RotationTransition(
child: Container(
width: 100,
height: 100,
color: Colors.orange,
),
turns: AnimationController(
duration: Duration(seconds: 1),
vsync: this,
lowerBound: 0,
upperBound: 0.1,
)..forward(),
);
}
}

  

2.6 ScaleTransition缩放动画

ScaleTransition 核心属性child 和scale。scale类型是Animation<double>。Animation<double>可以根据Tween.animate 生成。
demo:是由1缩小到0

class ScaleTransitionState extends State<ScaleTransition1>
with SingleTickerProviderStateMixin {
@override
Widget build(BuildContext context) {
Animation<double> t =
Tween(begin: 1.0, end: 0.0).animate(AnimationController(
duration: Duration(seconds: 3),
vsync: this,
)..forward()); return new ScaleTransition(
child: Container(
width: 100,
height: 100,
color: Colors.orange,
),
scale: t,
);
}
}

  

2.6 SlideTransition移动动画

SlideTransition 动画最重要的属性是position和child。position是Animation<Offset>。可以通过Tween.animate 生成。

class SlideTransition1State extends State<SlideTransition1>
with SingleTickerProviderStateMixin {
@override
Widget build(BuildContext context) {
var t = Tween<Offset>(
begin: const Offset(0.0, 2.0),
end: const Offset(0.0, 1.0),
).animate(AnimationController(
duration: Duration(seconds: 3),
vsync: this,
)..forward()); return new SlideTransition(
child: Container(
width: 100,
height: 100,
color: Colors.orange,
),
position: t,
);
}
}

  

begin: const Offset(0.0, 2.0)表示的意思是:动画刚开始child的x轴的起点不变,y轴起点是(1+2)* y。ps:y是child的高度值
end: const Offset(0.0, 1.0) 表示的意思是:动画结束后,x轴坐标不变,y轴坐标是(1+1)* y

最新文章

  1. Node.js之路【第三篇】NodeJS异步实现
  2. Android开发7:简单的数据存储(使用SharedPreferences)和文件操作
  3. Socket之TCP连接_TcpNoDelay
  4. python3 密码生成器
  5. JavaScript中with语句的理解
  6. SQL创建链接服务器
  7. Bzoj 2749: [HAOI2012]外星人 欧拉函数,数论,线性筛
  8. absolute vs fixed
  9. javascript----bug
  10. 求绝对值,hdu-2003
  11. django email用法
  12. MySQL性能建议者mysqltuner.pl和pt-variable-advisor
  13. BZOJ 1316: 树上的询问 (点分治+set)
  14. php短信接口代码
  15. Java集合之TreeSet
  16. ecstore中怎样使用ajax提交数据
  17. Java基础8:深入理解内部类
  18. 网站项目所有js css无法引用问题解决方案
  19. Multiresolution Analysis(多分辨率分析)
  20. BZOJ.4571.[SCOI2016]美味(主席树 贪心)

热门文章

  1. 基于Docker部署ETCD集群
  2. maven依赖总结
  3. Windows server 2012 英文系统 中文软件显示乱码的问题
  4. freemarker null异常详解及兼容模式
  5. /etc/bashrc
  6. 000 okhttp3的Get使用
  7. Python的传递引用
  8. pytorch中调用C进行扩展
  9. [LeetCode] 128. Longest Consecutive Sequence 求最长连续序列
  10. 谷歌浏览器调试swoole长连接方法