今天学习了关于Android开发中常用的两个知识,即对话框和悬浮框。

首先我学习了对话框的基本使用流程

  • Step 1:创建AlertDialog.Builder对象;
  • Step 2:调用setIcon()设置图标,setTitle()setCustomTitle()设置标题;
  • Step 3:设置对话框的内容:setMessage()还有其他方法来指定显示的内容;
  • Step 4:调用setPositive/Negative/NeutralButton()设置:确定,取消,中立按钮;
  • Step 5:调用create()方法创建这个对象,再调用show()方法将对话框显示出来;

实例代码如下:

public class MainActivity extends AppCompatActivity implements View.OnClickListener {

    private Button btn_dialog_one;
private Button btn_dialog_two;
private Button btn_dialog_three;
private Button btn_dialog_four; private Context mContext;
private boolean[] checkItems; private AlertDialog alert = null;
private AlertDialog.Builder builder = null; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mContext = MainActivity.this;
bindView(); } private void bindView() {
btn_dialog_one = (Button) findViewById(R.id.btn_dialog_one);
btn_dialog_two = (Button) findViewById(R.id.btn_dialog_two);
btn_dialog_three = (Button) findViewById(R.id.btn_dialog_three);
btn_dialog_four = (Button) findViewById(R.id.btn_dialog_four);
btn_dialog_one.setOnClickListener(this);
btn_dialog_two.setOnClickListener(this);
btn_dialog_three.setOnClickListener(this);
btn_dialog_four.setOnClickListener(this);
} @Override
public void onClick(View v) {
switch (v.getId()) {
//普通对话框
case R.id.btn_dialog_one:
alert = null;
builder = new AlertDialog.Builder(mContext);
alert = builder.setIcon(R.mipmap.ic_icon_fish)
.setTitle("系统提示:")
.setMessage("这是一个最普通的AlertDialog,\n带有三个按钮,分别是取消,中立和确定")
.setNegativeButton("取消", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Toast.makeText(mContext, "你点击了取消按钮~", Toast.LENGTH_SHORT).show();
}
})
.setPositiveButton("确定", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Toast.makeText(mContext, "你点击了确定按钮~", Toast.LENGTH_SHORT).show();
}
})
.setNeutralButton("中立", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Toast.makeText(mContext, "你点击了中立按钮~", Toast.LENGTH_SHORT).show();
}
}).create(); //创建AlertDialog对象
alert.show(); //显示对话框
break;
//普通列表对话框
case R.id.btn_dialog_two:
final String[] lesson = new String[]{"语文", "数学", "英语", "化学", "生物", "物理", "体育"};
alert = null;
builder = new AlertDialog.Builder(mContext);
alert = builder.setIcon(R.mipmap.ic_icon_fish)
.setTitle("选择你喜欢的课程")
.setItems(lesson, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Toast.makeText(getApplicationContext(), "你选择了" + lesson[which], Toast.LENGTH_SHORT).show();
}
}).create();
alert.show();
break;
//单选列表对话框
case R.id.btn_dialog_three:
final String[] fruits = new String[]{"苹果", "雪梨", "香蕉", "葡萄", "西瓜"};
alert = null;
builder = new AlertDialog.Builder(mContext);
alert = builder.setIcon(R.mipmap.ic_icon_fish)
.setTitle("选择你喜欢的水果,只能选一个哦~")
.setSingleChoiceItems(fruits, 0, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Toast.makeText(getApplicationContext(), "你选择了" + fruits[which], Toast.LENGTH_SHORT).show();
}
}).create();
alert.show();
break;
//多选列表对话框
case R.id.btn_dialog_four:
final String[] menu = new String[]{"水煮豆腐", "萝卜牛腩", "酱油鸡", "胡椒猪肚鸡"};
//定义一个用来记录个列表项状态的boolean数组
checkItems = new boolean[]{false, false, false, false};
alert = null;
builder = new AlertDialog.Builder(mContext);
alert = builder.setIcon(R.mipmap.ic_icon_fish)
.setMultiChoiceItems(menu, checkItems, new DialogInterface.OnMultiChoiceClickListener() {
@Override
public void onClick(DialogInterface dialog, int which, boolean isChecked) {
checkItems[which] = isChecked;
}
})
.setPositiveButton("确定", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
String result = "";
for (int i = 0; i < checkItems.length; i++) {
if (checkItems[i])
result += menu[i] + " ";
}
Toast.makeText(getApplicationContext(), "客官你点了:" + result, Toast.LENGTH_SHORT).show();
}
})
.create();
alert.show();
break;
}
}
}

悬浮框的使用的集中常见的方法如下:

  • public PopupWindow (Context context)
  • public PopupWindow(View contentView, int width, int height)
  • public PopupWindow(View contentView)
  • public PopupWindow(View contentView, int width, int height, boolean focusable)

实例代码如下:

public class MainActivity extends AppCompatActivity {

    private Button btn_show;
private Context mContext; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mContext = MainActivity.this;
btn_show = (Button) findViewById(R.id.btn_show);
btn_show.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
initPopWindow(v);
}
});
} private void initPopWindow(View v) {
View view = LayoutInflater.from(mContext).inflate(R.layout.item_popup, null, false);
Button btn_xixi = (Button) view.findViewById(R.id.btn_xixi);
Button btn_hehe = (Button) view.findViewById(R.id.btn_hehe);
//1.构造一个PopupWindow,参数依次是加载的View,宽高
final PopupWindow popWindow = new PopupWindow(view,
ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT, true); popWindow.setAnimationStyle(R.anim.anim_pop); //设置加载动画 //这些为了点击非PopupWindow区域,PopupWindow会消失的,如果没有下面的
//代码的话,你会发现,当你把PopupWindow显示出来了,无论你按多少次后退键
//PopupWindow并不会关闭,而且退不出程序,加上下述代码可以解决这个问题
popWindow.setTouchable(true);
popWindow.setTouchInterceptor(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return false;
// 这里如果返回true的话,touch事件将被拦截
// 拦截后 PopupWindow的onTouchEvent不被调用,这样点击外部区域无法dismiss
}
});
popWindow.setBackgroundDrawable(new ColorDrawable(0x00000000)); //要为popWindow设置一个背景才有效 //设置popupWindow显示的位置,参数依次是参照View,x轴的偏移量,y轴的偏移量
popWindow.showAsDropDown(v, 50, 0); //设置popupWindow里的按钮的事件
btn_xixi.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(MainActivity.this, "你点击了嘻嘻~", Toast.LENGTH_SHORT).show();
}
});
btn_hehe.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(MainActivity.this, "你点击了呵呵~", Toast.LENGTH_SHORT).show();
popWindow.dismiss();
}
});
}
}

这就是今日学习的知识与内容。

最新文章

  1. JSON字符串解析
  2. MapReduce在Map端的Combiner和在Reduce端的Partitioner
  3. L - Connections in Galaxy War - zoj 3261
  4. java开发网易电话面试 一面总结
  5. uva1267 Network
  6. dfs 与 dijkstra 总结
  7. Mego开发文档 - 复杂保存操作
  8. 自写JQ控件-树状菜单控件[demo下载]
  9. 使用Let&#39;s Encrypt搭建永久免费的HTTPS服务
  10. js识别设备
  11. hud 2554 N对数的排列问题 (规律)
  12. 架构:The Onion Architecture : part 1(洋葱架构:第一篇)(转载)
  13. c++之数组形参
  14. __del__()
  15. Linux:vim环境设置
  16. js中对数字进行正则判断
  17. vue-router 的使用
  18. Vue watch用法
  19. linux命令学习笔记(35):ln 命令
  20. Android应用瘦身

热门文章

  1. for语句处理多维数组
  2. Docker 上安装、启动 MySQL
  3. phpinfo(): It is not safe to rely on the system&#39;s timezone settings
  4. websocket对象及方法
  5. 吴裕雄 python 机器学习——模型选择分类问题性能度量
  6. dp饭卡
  7. PHP加JS实现分片上传,断点续传
  8. Java数组和方法
  9. 带你了解MyBatis一二级缓存
  10. 「HNOI/AHOI2018」游戏