这个例子只是一个简单的连续发送数据,接收数据的DEMO。因为最近做一个项目,要求robot连续的通过Socket传回自己的当前的位置坐标,然后客户端接收到坐标信息,在本地绘制地图,实时显示robot的位置。

里面还有好多的问题,在实际的项目中一定要解决,不然肯定跑步起来。比如:消息边界问题(帧的边界)、消息命令的解析等


下面直接代码:

服务器的代码:

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

 

using System.Net;

using System.Net.Sockets;

using System.Threading;

 

namespace ConsoleApplication6

{

    class Program

    {

        //定义接收缓冲数组,端口号,监听socket

        private static byte[] buffer = new byte[1024];

        private static int port = 8887;

        private static Socket serverSocket;

 

        static void Main(string[] args)

        {

            //服务器IP地址

            IPAddress ip = IPAddress.Parse("127.0.0.1");

 

            serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            serverSocket.Bind(new IPEndPoint(ip, port));//绑定IP地址:端口

            serverSocket.Listen(10);//设定最多10个连接请求排队

            Console.WriteLine("监听:" + serverSocket.LocalEndPoint.ToString());

 

            //建立线程监听client连接请求

            Thread myThread = new Thread(ListenClientConnection);

            //myThread.IsBackground = true;

            myThread.Start();

 

        }//Main()

 

        /// <summary>

        /// 新线程:监听客户端连接

        /// </summary>

        private static void ListenClientConnection()

        {

            while (true)

            {

                Socket clientSocket = serverSocket.Accept();

                clientSocket.Send(Encoding.UTF8.GetBytes("Server Say Hello"));

                //没接收到一个连接,启动新线程接收数据

                Thread receiveThread = new Thread(ReceiveMessage);

                receiveThread.Start(clientSocket);

            }//while

        }//ListenClientConnection()

 

        /// <summary>

        /// 接收数据消息

        /// </summary>

        /// <param name="clientSocket">监听socket生成的普通通信socket</param>

        private static void ReceiveMessage(object clientSocket)

        { 

            Socket myClientSocket = (Socket)clientSocket;

            while (true)

            {

                try

                {

                    //通过myClientSocket接收数据

                    int receiveNumber = myClientSocket.Receive(buffer);

                    Console.WriteLine("接收客户端{0}消息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(buffer, 0, receiveNumber));

                }

                catch(Exception ex)

                {

                    Console.WriteLine(ex.Message);

                    //关闭所有的Socket连接功能Receive、Send、Both

                    myClientSocket.Shutdown(SocketShutdown.Both);

                    myClientSocket.Close();

                    break;

                }

            }//while

        }//ReceiveMessage()

    }//class

}

客户端的代码:

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

 

using System.Net;

using System.Net.Sockets;

using System.Threading;

 

namespace ConsoleApplication7

{

    class Program

    {

        private static byte[] buffer = new byte[1024];

 

        static void Main(string[] args)

        {

            //设定服务器ip地址

            IPAddress ip = IPAddress.Parse("127.0.0.1");

            Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            try 

            {

                clientSocket.Connect(new IPEndPoint(ip, 8887));

                Console.WriteLine("连接服务器成功");

            }

            catch(Exception ex)

            {

                Console.WriteLine("服务器连接失败,请按回车退出");

                return;

            }

 

            //通过clientSocket接收数据

            int receiveNumber = clientSocket.Receive(buffer);

            Console.WriteLine("接收服务器消息:{0}", Encoding.ASCII.GetString(buffer, 0, receiveNumber));

 

            //启动新的线程,给Server连续发送数据

            Thread sendThread = new Thread(SendMessage);

            //把线程设置为前台线程,不然Main退出了线程就会死亡

            sendThread.IsBackground = false;

            sendThread.Start(clientSocket);

 

        }//Main

 

        /// <summary>

        /// 启动新的线程,发送数据

        /// </summary>

        /// <param name="clientSocket"></param>

        private static void SendMessage(object clientSocket)

        {

            Socket sendSocket = (Socket)clientSocket;

            //利用新线程,通过sendSocket发送数据

            for (int i = 0; i < 100; i++)

            {

                try

                {

                    Thread.Sleep(1000);

                    string sendMessage = "client send Message Hellp" + DateTime.Now;

 

                    sendSocket.Send(Encoding.ASCII.GetBytes(sendMessage));

                    Console.WriteLine("向服务器发送消息:{0}", sendMessage);

 

                }

                catch (Exception ex)

                {

                    sendSocket.Shutdown(SocketShutdown.Both);

                    sendSocket.Close();

                    //一旦出错,就结束循环

                    break;

                }

            }//for

        }//SendMessage()

 

    }//class

}


代码总结:

上面的代码没什么难点,就简单的说一下注意的地方:

(1)字符串和字符数组之间的转换方法:Ecoding.UTF8.Get或者Ecoding.ASCII.Get这两个方法,很简单。但是当要把结构体和字符数组转换就没那么简单了。

(2)客户端和服务器中启动了一些新的线程发送或者接收数据,在控制台,必须把线程设置为前台线程。不然Main函数一结束,就意味着主线程结束了,那么所有的后台线程就会随之死亡。

(3)客户端发送数据的线程,不要在主线程中,因为它没隔10s发送一次数据,有Thread.sleep()函数的调用,在Main线程中会阻塞主线程,要单独的开一个线程发送数据。

(4)在出现异常或者最后退出时,要关闭Socket的功能和关闭Socket的流。释放占用的计算机资源。

最新文章

  1. FlexiGrid 使用 全选、自动绑定
  2. Linux安装JDK1.8
  3. Sphinx和coreseek检索引擎
  4. C++之路进阶——bzoj2152(聪聪可可)
  5. Force IE to Open Link in New Tab
  6. Dom新find
  7. EasyUI中使用Uploadity问题
  8. c++中使用c语言函数
  9. Linux 3.2中回写机制的变革
  10. Java NIO之网络编程
  11. echarts3 迁徙图 迁入迁出
  12. 51nod97B 异或约束和
  13. ABP大型项目实战(2) - 调试与排错 - 日志 - 查看审计日志
  14. python实现简单的计算器功能
  15. 339. Nested List Weight Sum
  16. WebAPI性能优化
  17. Ubuntu 16 安装redis客户端
  18. 权限管理RBAC
  19. 数组k平移三种方法(java)
  20. [ARC082F] Sandglass(线段树)

热门文章

  1. Effective C++ 条款18
  2. ios文本常见属性
  3. EassyMock实践 自定义参数匹配器
  4. gui组件
  5. leetcode Combination Sum python
  6. English words
  7. vb listview 的常用操作
  8. 《转》JAVA中PriorityQueue优先级队列使用方法
  9. [问题解决] locale::facet::_S_create_c_locale name not valid
  10. PC/SC